Scalable Dungeons Weekend Update 2
Scalable Dungeons Rescaled » Devlog
2 new relics and a new enemy variant!
2 more relics for more unique builds, and a new enemy - the archer! It replaces ghosts in wide rooms, shooting homing arrows, therefore making larger rooms more dangerous.
Lots of other balance changes and quality of lifes too!
Such as - Enemy damage flashes, enemy hp bars, lots of small rebalances, and bug fixes!
Files
Revamp4.zip 19 MB
60 days ago
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Scalable Dungeons Rescaled
A top-down dungeon shooter roguelike with a twist - you build the dungeon!
More posts
- Relics + Balancing Post-Jam Update64 days ago
- Scalable Dungeons Weekend Update 167 days ago
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