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Scalable Dungeons Rescaled

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Devlog

  • Scalable Dungeons Weekend Update 2
    September 01, 2024 by t_aaron
    2 new relics and a new enemy variant! 2 more relics for more unique builds, and a new enemy - the archer! It replaces ghosts in wide rooms, shooting homing arrows, therefore making larger rooms more d... Continue reading
  • Relics + Balancing Post-Jam Update
    August 28, 2024 by t_aaron
    Added 10 relics - each with their own unique stats! Added some new features, such as enemies flashing on damage, percentage wand differences, etc.... to make the game feel more polished! Also did some... Continue reading
  • Scalable Dungeons Weekend Update 1
    August 25, 2024 by t_aaron
    New music and sound effects! The game feels better to play now. Polish on controls - a bunch of bugs got fixed! 8 New wands, along with 3 new stats - Homing, Pierce, and Multishot! These will be used... Continue reading
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